Collection of scripts and plugins for Autodesk MotionBuilder
Stream Video Part 1 - https://www.youtube.com/live/sgzunIbNcp4?si=kTXzdfnZ3FnkiIdv
Articles on different topics
Those plugins are extended functionality of relation constraint which is a form of visual programming with node system and connections between nodes. The plugins add new nodes to the constraint.
A set of plugins that constains source object / objects with a destination object / objects with a defined logic For example, parent/child, aim, surface attachment, etc. Constraint computed result has a priority over the animation keyframe data.
A plugin which handle some external Input/Output with real-time data flow and nodes constraints
A device plugin for live streaming via OSC from FaceCap iPhone App For more information, please visit FaceCap official website
A plugin which hook the user input operations with the viewport in order to perform some action in the scene like transforming objects by dragging manipulator handle with the mouse input
Tools, custom objects in the scene
The custom model that helps to calculate a unit score of a volume coverage for the optical system. In order to run the solver, you have to immitate the capturing space by placing cameras the same way how you are going to place them in the real room with a correct defined FOV and aspect ratio.
Shading, fx, geometry preparation for rendering
A special user object, that helps to add post process filters on top of your camera view.
This is an advance version of Dynamic Lighting Shader with features like vertex displacement, specular map, Matcap shading, etc.
A solver to recalculate mesh normals on fly during rendering. That helps to better visualize deformations from blendshape activation or by skinned skeleton tranform.
Sergei
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