Driven Property Constraint
The main usage is to transfer value of some non animatable property into an animatable property.
For example, to control a scale of a box by curve path length.
How To Use
- Add a Driven Property constraint into the scene
- Put an object that you want to read property value from into a Source group
- Put an object that you want to transfer value into a Constrain group
- Switch to Setup tab in the Constraint UI Layout
- Drag and drop the source object once again but this time into a first container
- Drag and drop the constrain object into a second container
- Choose a property for the source and destination. An example is shown on the picture
- Activate the constraint and the value from the source object’s property will be written into the destination object’s property
Test Scenes
Videos
Log
- 22.09.2013 – fix save/load issue in mobu 2014 version
- 07.05.2013
mobu 2014 64 bits
- 28.05.2012
mobu 2013 64 bit
- 11.11.2011
mobu 2012 64bit;
fix displaying properties in UI when reset constraint;
add load/save constraint properties.