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ProjTex Shader

It’s a shader plugin, that has been developed to support projected textures on a mesh with masking and special features of composition toolkit and moRenderer

Common features:

How to use projector

For projection you need to place a camera model in the scene. Then assign some image as a foreground camera plane image.

This shader works with the FX_ColorCorrection, FX_Shading, FX_ProjectiveMapping shaders.

You can manipulate a shader by using a shader UI panel in navigator or using properties view.